#ifndef LESSTHAN10PATTERN_H
#define LESSTHAN10PATTERN_H

#include <wx/object.h>
#include "AIBase.h"
#include <wx/window.h>
#include "bonusMain.h"
#include "toolkit.h"
#include <wx/msgdlg.h>

class lessthan10Pattern : public AIBase
{
    public:
        lessthan10Pattern();
        lessthan10Pattern(wxWindow * msgwin);
         void setMsgWin(wxWindow *msgwin);
         ~lessthan10Pattern();
        DoubleBall* dBall;//用来分析的dball
         wxArrayString tellMe(wxString term);

    protected:
         void *Entry();
         void OnExit();

    private:

DECLARE_DYNAMIC_CLASS(lessthan10Pattern);
};



#endif // LESSTHAN10PATTERN_H
